The RoadSlayer is the car the game hands you as a default, and it is a genuinely good place to learn Wreckfest’s rear-drive handling. It is a big, front-heavy V8 bruiser: the weight of the iron engine sits over the front axle, so it is stable and soaks up contact, but that same nose weight makes it reluctant to turn — and the torque will light the rear up if you get greedy on the exit.
How it drives
On tarmac the RoadSlayer understeers at turn-in — the heavy nose pushes wide if you carry too much speed in. Get it slowed and pointed, then the low-down torque takes over on exit: feed the power in and the rear hooks up and drives; stab it and the tail steps out. So it rewards a patient entry and a smooth right foot rather than a dart-and-flick style.
On dirt and gravel the same balance turns into mild, controllable oversteer on exit. You can steer it with the throttle once the surface is loose, which is exactly the skill the game rewards. It is forgiving enough that catching a slide is a matter of easing off, not a fast correction — worth knowing on a gamepad, where big corrections cost you time.
In a pack it shrugs off door-to-door contact and holds its line through the rough. Its one weakness is a heavy front end in tight hairpins, where it will push wide if you carry too much speed in.