The internal id maps to a compact mixed-surface rallycross circuit. The community name is our best read from the game files and the current track list; an in-game pass will confirm it. The driving notes below hold regardless of the name.
This is a short stadium-style rallycross track: a tight loop that mixes tarmac with dirt sections and repeats quickly, so the racing is close and the surface under your tyres is always changing. It runs a main layout and a reverse.
Short, busy, and physical
Rallycross circuits are deliberately compact — corners come fast, there is little room to recover a mistake, and the field stays bunched. That makes clean lines and consistent braking matter more than outright top speed, and it makes contact almost constant. Expect to be leaned on into every slow corner.
The dirt sections are shorter than at a full gravel track like Savolax, but they still catch people out precisely because they are brief — you carry tarmac confidence onto a loose patch and understeer off. Anticipate each transition and lift a fraction earlier than feels necessary.
What to work on here
The tight, repetitive layout makes this a good place to work on racecraft in traffic: holding your line under contact and picking the one corner per lap where an overtake is actually on. See Racing With Contact and Braking on Loose Surfaces. A balanced hybrid setup suits the constant surface swaps better than a single-surface tune.